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ATC Warhammer 40k American Team Championship

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ATC Warhammer 40k American Team Championship Empty ATC Warhammer 40k American Team Championship

Post  Hinkel Sun Nov 16, 2014 12:36 pm

Facebook page - https://www.facebook.com/ATC40k

Webpage - http://www.whatc.org/


ATC – The American Team Championship 2015
Saturday July 25th and Sunday July 26th 2015

The American Team Championship is where the best of the best will come together to decide who is the #1 Club/Team in North America!
Our Venue and the surrounding area have loads of food, drink and entertainment options, and the Chattanooga Airport, all within 5-10 minutes.

Warhammer 40k, Warhammer Fantasy Battle and Warmachine/Hordes!


There are many details to be posted and worked out and we will be continually updating the site with all the info as decisions are made.

ATC 40k Rules -

MORE 2015 RULES TBA

Team Composition

5 Member Teams / 40 Team Maximum Capacity. Legal Armies:
Any codex released before July 11th, 2015 may be used. Old codecies cannot be used if a new codex has been out for 30 days.
Allies are allowed.

General Requirements
You need to bring everything you need to play a complete game - GW FAQ(s), a copy of your Codex (and any allied codex), 7 Copies of your army list, templates, dice, tape measure, etc.
Due to space requirements and physical table setup, It is strongly recommended that each player bring a laser pointer or Line Of Sight system and a display table or tray with legs to place their books and unused models on during the event.

Painting, Modelling & Composition
No painting or composition scores. Although painting quality is not a factor in the overall score, but, ALL models in your army must be painted to a minimum 3 colors and bases must be painted or flocked. Any army not meeting these requirements will suffer a significant penalty of 5 points per round, per player in violation of this rule to their overall Team score.
ALL models MUST be WYSIWYG!
Players caught playing more than the specified points limit will receive at the minimum a current round loss and possibly a round loss for every game before and will not be able to continue until the list is corrected and approved by ATC staff.
Models potentially generated in excess of the point limit MUST meet the 3-color minimum.
Forgeworld models may be used but must represent a unit from the main codex. Forgeworld rules are not allowed.
Games Workshop models are NOT required, but the models used MUST accurately represent the game piece it is being used for.
Fliers MUST be mounted on a Games Workshop Flying Base of the appropriate type or MUST be modeled to the same height as if it were on the correct Games Workshop Flying base.

Sportsmanship
Sportsmanship will be taken into account. Sportsmanship is always a very important factor in all of our events. We are playing a game (supposedly for fun) and any unsportsmanlike behavior will not be tolerated. There will be a reasonable warning system and a "Slow Play" system in effect as well.
Sportsmanship scores are used only to help inform the event coordinators and judges of any conduct issues that may need to be addressed.
"Jink" Etiquette - When shooting at a model that can benefit from the Jink special rule, the player rolling to hit MUST ASK their opponent if they wish to make a Jink save and/or give their opponent a fair amount of time to announce that they wish to Jink. If the dice are rolled to hit and the defending player was not given the chance to reply, the dice roll will remain and the defending player can then choose to Jink or not. We understand both sides to this argument of whose responsibility it is but have found this to be the best way to avoid fast rolling accusations, etc.

Team Interaction
Players or By-Standers may NOT help each other out during game play (unless your opponent chooses to help you out for some reason). Players doing this will receive 1 warning and after that their team will have points deducted from their current round up to a max of 30 per player involved depending on the seriousness of the affect towards the outcome of the game. By-Standers will be asked to leave the premises if this becomes an issue with them. It is the player’s sole responsibility to inform the ATC staff of any such issue.

FAQ’S
All current GW FAQs released prior to July 24, 2015 will be used.
The Current ATC 7th Edition FAQ (1.4) will be used.

Terrain
There will be Five Tables in every Table Section. One table will have Heavy Terrain, One table will have Light Terrain and 3 tables will have the Normal Terrain Coverage. This is intentional and is a key part of pairing players and choosing tables before the games even begin!
Terrain is pre-set on the tables. The terrain should NOT be removed, moved, re-adjusted, etc. We know that during an event that terrain does get moved around, so if you find yourself at a table that the terrain seems out of place or there are large areas with no terrain, call a judge or ATC staff over BEFORE you begin the game and have them re-set the terrain for that table.
Please see the “Terrain” section in the ATC FAQ for other details on how certain types of terrain will be handled.

Games
Each round will be 2 hrs 30 mins, including the time used for teams to pair off players.
If there is a tie at the end of the ATC Event, Strength of Opponent matchups will be used as a tie-breaker.

How Pairing will Work:
EACH round, after teams have been paired against each other by the Tournament Judges, the two Team Captains will then pair their players against each other.
Captains will have 15 minutes before each match to decide who will play with which opponent. They can consult with and use the help of the rest of the team as they wish. All army lists will be available at this time for both Teams review and consideration.
Players will be matched by Captains in the following way:
Both captains roll a dice. The winner may put forward a list first or have his opponent put forth a list first.
Captain A puts forward player A.
Captain B puts a player to fight player A.
Captain A chooses a table for that game.
Captain B puts forward player B.
Captain A puts a player to fight player B.
Captain B chooses a table for that game.
Repeat step 2 through 7 until all players are paired.


Wiping Out a.k.a. "Tabling" your Opponent
Once a tabling occurs a judge must be called over.
The player that wiped out his opponent then gets to continue to take his current turn, plus ONE additional turn (please note that you cannot play more than 7 turns in a game).
The Mission points are calculated as per normal, with the exception that the player who tabled their opponent will receive an additional 8 Victory Points (these additional points cannot take you over the max 30 points for a round). This gives the player that wipes out his opponent the ability to get to objectives and claim goals if he is capable of doing it. It also allows for the player that lost to score points (Purge the Alien, First Blood, Slay the Warlord), and to actually outscore his opponent in some rare cases.

Questions
Questions or Concerns or Suggestions? email shane@dicehead.com
Hinkel
Hinkel

Posts : 968
Join date : 2011-10-24
Age : 43
Location : Pascagoula

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ATC Warhammer 40k American Team Championship Empty Re: ATC Warhammer 40k American Team Championship

Post  Chaos Pat Tue Dec 02, 2014 11:24 pm

For those of us going to ATC, click the link, scroll over 40k, and click on the FAQ section, the first link has all the rules for constructing your army list, it is very important to read this closely, since they do things very differently than we are used to (not allowing formations, no faction specific detachments to name a couple) http://www.whatc.org/
Chaos Pat
Chaos Pat

Posts : 260
Join date : 2011-05-30
Age : 28
Location : ocean springs,ms

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ATC Warhammer 40k American Team Championship Empty Re: ATC Warhammer 40k American Team Championship

Post  Hinkel Sat Apr 11, 2015 7:29 pm

Ok everyone we are getting real close to our ATC meeting and team forming.  To reserve your team it is $275 a team.  It is July 25-26.  We have one full team now. And another team almost formed.  We would like to have a third team of we can get it.  This will be our first joint trip as the Gulf Coast Wargaming Alliance.
Team Alpha captain - Carter Leach
Team Bravo captain - Patrick Ryan Wyllie
Team Charlie - ??? If we get enough.  Anyone who plays on the gulf coast and wants to play at a very comped active event to test your skills let us know.  
We will have at least 2 big practices before the event but will also schedule to have everyone play against each other to test and work on each other's list not as a team but as the GUlf Coast Wargaming Alliance.  So I need to know who may want to join in so we can start this.  We want to have our teams signed up by May 1st.
http://www.whatc.org
Hinkel
Hinkel

Posts : 968
Join date : 2011-10-24
Age : 43
Location : Pascagoula

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