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Jak's Warhammer 40K tournament February 22

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Jak's Warhammer 40K tournament February 22 Empty Jak's Warhammer 40K tournament February 22

Post  Hinkel Tue Feb 10, 2015 5:29 pm

Jak's Warhammer 40K tournament

22 February 2015

https://www.facebook.com/events/631803980279959/640298276097196/?notif_t=plan_mall_activity

ENTRY FEE: FREE

Any one with a qualified 40k army plays for free. All current rulebooks apply. This is the time to test out your army with no risk.

11:00 AM open registration
11:30 start time
1850 points standard army configuration
3 rounds of battle, 2 hours each round
3 scenarios

Starts when we have at least 4 Players

1st Overall Prize – $50.00 gift certificate
Best general – $25.00 gift certificate
Best Painted Army-$25.00 gift certificate
Best Sportsmanship (determined by the staff) voucher for the next tournament fee.

You can only win one category in this event.

20% discount on 40K items for those that play in the tournament at the end of the 3rd round

Format
Army Composition

1850 point limit.
2 Detachments Total, 1 of which must
be a CAD, or faction specific detachment which as of now are the Ork
Horde and Great WAAGH!! detachments.
Warlord: Your Warlord may be chosen from any of your detachments per the BRB.
1-CAD/Faction Detachment: Ork Horde or Great WAAGH! Detachments may be produced from a maximum of one Codex / Codex Supplement Example – You may not selectively include units within one Combined
Arms Detachment from both Codex: Tau and Codex Supplement: Farsight
Enclaves, despite them being within the same Faction per the Detachment
creation rules in the 40k Rulebook. Exception – Units that are added to various Factions by means other
than the primary or supplemental Codex are exceptions (i.e., Dataslate
Characters, Forgeworld 40K approved units where they are permitted,
etc.). Codex Supplements will be considered their own Faction, ie. Farsight
Enclave, Black Legion, Crimson Slaughter, Militarum Tempestus and
Legion of the Damned, etc. In the case of a Forge World unit having a profile in a Forge World
book and Codex or Codex Supplement, the rules in the Codex or Codex
Supplement are always used.
0-1 Allied Detachment Come the Apocalypse allies will not be allowed for the BAO 2014. Your Allied Detachment may be the same faction as your CAD.
0-1 Formation See the Black Library for examples of Formations. No Fortification or Apocalypse Formations will be allowed.
0-1 Fortification
chosen from the following list. All of the rules may be found in the
Stronghold Assault supplement. No Fortification Formations or upgrades
from pg. 18of the Stronghold Assault book will be allowed with the
exception of the Battlements & Battlefield section. Aegis Defense Line Fortress of Redemption Imperial Bastion Promethium Relay Pipes Skyshield Landing Pad Void Shield Generator Firestorm Redoubt Vengeance Weapons Batteries
0-1 Lord of War
All of the rules for Lords of War available at the BAO 2014 may be
found in the Escalation, Apocalypse and Imperial Armor: Apocalypse
supplement with the updated rules found in the BRB in effect (such as
the new D Weapon rules). Players are required to have the actual LoW
model to use them. Exceptions will only be made for exceptional
conversions. What constitutes an exceptional conversion is determined at
the sole discretion of the Tournament Organizers. Send pictures of your
model in advance if you have any doubts.
Please note, the Impending Doom (+1 to Seize the Initiative for a player facing a LoW who does not have one), and Through Attrition, Victory (+1
Victory Point for every 3 Hull Points or Wounds done to a LoW, counted
towards the secondary mission) special rules will be in effect if either
player in a given game has a Lord of War.
A LoW may be chosen from the following list.

All of the Baneblade chassis vehicles
except for the Hellhammer (and Traitor’s Bane variant) and Stormsword,
which are not allowed for the BAO 2014.
Crassus Armored Assault Transport
Gorgon Heavy Transporter
Minotaur Artillery Tank
All Macharius chassis vehicles.
All Malcador chassis vehicles except the Malcador Infernus which is not allowed for the BAO 2014
Valdor Tank Hunter
Marauder Bomber (may not take Hellstorm bombs)
Maurader Destroyer
Fellblade
Cereberus Heavy Tank Destroyer
Thunderhawk Transporter
Greater Brass Scorpion of Khorne
Obelisk
Ghazgkull Thraka
Stompa
Gargantuan Squiggoth
Kustom Battle Fortress
Kill Krusha Tank
Kill Blasta
Cobra
Scorpion
Lynx with Pulsar (but not with Sonic Lance)
Tiger Shark (Escalation version)
Orca Dropship
Barbed Hierodule

40K Tournament Format

Every scenario has a total of 10 possible points.
Whoever has the most points at the end of the game, wins. Equal points is a tie.
The tournament is W/L/D format, with
accumulated points used to determine standings within a given final
bracket. For example, if you end the event with a 1-1 record, you will
be ranked within that bracket according to how many battle points you
accumulated throughout the event. . We score it this
way so that the W/L/D record trumps accumulated points, but points
earned throughout the tournament matter in determining your precise
ranking in the event.
Pairings are Swiss style, based on strength of schedule.

Your Army
Tape Measure, Dice, Game Aids, etc.
3 Objective Markers on 25mm bases, 2 Objective Markers on 40mm bases.
3 Typed Copies of your army list. Be sure to notate who your Warlord is on your army list.
All pertinent rules for your army. Codecis, White Dwarf Articles, Foregworld Rules, etc.
If you are using a counts as army, YOU
MUST HAVE YOUR PLAYER HANDOUT FOR YOUR OPPONENT IDENTIFYING WHAT EACH
UNIT IN YOUR ARMY IS.
Hinkel
Hinkel

Posts : 968
Join date : 2011-10-24
Age : 43
Location : Pascagoula

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