Biloxi 2015 Narrative Map Campaign

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Biloxi 2015 Narrative Map Campaign

Post  Warsmith on Sun Mar 01, 2015 1:07 am

Here are the rules
https://docs.google.com/document/d/111UxXPMXcUok-zZWRFq5y5Q6a4HvKIY7XXXkN3XGAgE/edit?usp=sharing


Blue = Necrons
Black & Yellow = Iron Warriors
Yellow = Black Legion
Green = Orks
Red = White Scars
Dire Icons = Eldar
Black Sphincters = Tyranids


Last edited by Warsmith on Fri Mar 27, 2015 5:13 pm; edited 7 times in total
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Commanders

Post  Warsmith on Sun Mar 01, 2015 1:25 am

Commander: Warpsmith Hao Kekane (Warpsmith, codex csm, 175 points)
Additional Wargear/upgrades: Aura of Dark Glory, Mark of Nurgle, Murder Sword.
Warlord Trait: Exaulted Champion (codex csm)
War relics: None
Greater War relics:  None
Territories: 3,5,7,8

Commander: Jasninth ( Farseer Codex Eldar)
Additional Wargear/upgrades:  Jet bike, spirit stone of anath'lan
Warlord Trait:  Princeps of Deciet ( brb, strategic)
War relics: (31) Vampiric weapon, ()
Greater War relics:  None
Territories: 13,28,31,32,33

Commander: Dumbzuks  (? codex necrons)
Additional Wargear/upgrades: ?
Warlord Trait: Zeal rules ?  (3 from codex necrons)
War relics: (22) Stalkers camouflage
Greater War relics:  None
Territories: 1,2,4,6,11

Commander: Handsome Hector the Just (Sorceror, codex Black Legion 240 points)
Additional Wargear/upgrades: Mark of Nurgle, Mastery lvl3, Bike, Sigil of corruption, Gift of mutation, Spell familiar, Skull of Ker'ngar, Veteran of the long war
Warlord Trait: Gift of Balefire (codex Black legion)
War relics: (65) Righteous Purpose
Greater War relics:  (Cool Wrath of the Fallen
Territories: 9,10,12,14,24

Commander: SC Knight Errant (codex Knights? 370 points)
Additional Wargear/upgrades:
Warlord Trait: Indomitable ( codex knights)
War relics: (42) Hellblaster
Greater War relics:  None
Territories: 21,22,23,25,26

Commander: Attila  (Librarian Codex space marines)
Additional Wargear/upgrades: Shield Eternal, bike, mastery level 2
Warlord Trait: Legendary fighter
War relics: --
Greater War relics:  None
Territories:

Commander: Unidentified
Additional Wargear/upgrades: --
Warlord Trait: --
War relics: --
Greater War relics:  None
Territories: --


Commander: --
Additional Wargear/upgrades:
Warlord Trait: --
War relics: --
Greater War relics:  None
Territories: --


Last edited by Warsmith on Fri Mar 20, 2015 7:58 pm; edited 4 times in total
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Turns

Post  Warsmith on Sun Mar 01, 2015 1:32 am

Turn 1
White Scars- build a City on 34
               - Attack 33 from 34 (white scar loss)
Iron Warriors - build  a City on Territory 5
                  - build a Manufactorum on 3
Ork Knights - build a Manufactorum on 23
                - build a bastion on 26
Black Legion - build manufactorum on 10
                 - build a bastion on 9
Eldar         - build a city on 33
               - build a manufactorum on 31
Necrons    - build city on 1
              - build manufactorum on 4
Turn 2
White Scars - build manufactorum on 34

Iron Warriors- build bastion on 8
                 - Attacking 4 from 7 (Iron Warrior loss)
Black Legion- build manufactorum on 12
                - build bastion on 14
Necrons  - build bastion on 6
            - build bastion on 1
Ork Knights - Upgrade bastion on 26 to Stronghold
Eldar     - build shield generator on 28

Turn 3
Whitescars  -Re-train commander Greater War Relic #6 Amulet of Ancient Oaths!
               - Attack 25 from 26 (Whitescar loss) Amulet lost in battle not recovered by either side
Iron Warriors  - Re-train commander
Necrons       - Attack 3 from 2 ( Necron loss)
                 - Attack 13 from 11 (Necron Loss)
Black Legion - build bastion on 24
                 - Attack 13 from 14 (Black Legion win) Greater War Relic recovered 'Wrath of the Fallen'
Eldar           - Attack 29 from 31 (eldar Victory)
                 - Attack 34 from 33 (eldar Victory)
Ork Knights  - ?
                 - ?
Turn 4
Tyranids  - claim areas of central planet build a manufactorum
            -  build a city
Whitescars - attack Ork Knights ( whitescar loss)
Necrons   - attack Iron Warriors 7( Draw )
             - attack Iron Warriors ( unresolved)
Iron Warriors - upgrade bastion to stronghold on 7
                  - attack Necrons ( unresolved)
Ork Knights- attack 24 ( ork victory)
              - build bastion on 21
Black legion-?
               -?
Eldar - retrain commander


Last edited by Warsmith on Fri Mar 20, 2015 8:34 pm; edited 5 times in total (Reason for editing : updating orders)
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Narrative

Post  Warsmith on Sun Mar 01, 2015 1:57 am

Warning klaxons blaired with deafening sound as the Iron Warrior strike cruiser translated into real space. A vicious warpstorm had forced the commander to enact an emergency translation from the warp. Warp travel was dangerous at the the best of times, translating into and out of real space required tremendous preparation and precise calculations. With the crashing warpstorm there had been no time, because of that the strike cruiser had suffered severe damage, the navigator choir was dead, the ships plasma drive bled a trail of plasma into the void of space. The ship was lucky to be alive, but she was hurt badly.

They had come into realspace in a small system compromising of five planets, scans indicated that all the planets were within tolerances for human habitation, likely the result of exploratory terraforming fleets millennia ago. Five planets ripe with resources, and much needed supplies.

Warpsmith Hao KeKane gave set a course and gave orders to make planetfall on the nearest planet.

Within hours of landing the Iron Warriors had already constructed a base of operations. Hundreds of slaves worked themselves to death beneath the whips of their Iron Warrior masters.

Squads of Chosen were sent out to gather intelligence about the planet, they returned with news of a necron dynasty in its early stages of re-activation.

Warpsmith Hao Kekane gave orders to seek out and destroy these necron cells as they awoke.
---------------------------------------------------------------------------------------------------------------
The Warp Smith looked down at what remained of his right arm, it was severed cleanly just below the elbow. The necron lord he had faced in combat easily besting him and taking the severed limb and the Warpsmiths prized Plasma Pistol as a trophy. If the truth were to be told the Warpsmith mourned the loss of his plasma pistol more than the loss of the arm. The pistol was said to have been forged on the Iron Warrior home world of Olympus during the days of the great crusade.

Warp Adepts and techno savants had quickly replaced the lost hand with mechanical augmentation. The pistol could never be replaced. The Warpsmith was irritated with his defeat. He went to his armory and took out a deadly blade, called an Anatheme. Said to have the power to slay primarchs, the blade carried many titles and names throughout its existence, the Warpsmith simply called it "Murder sword."

Not long after the failed attack the necron legion started its implacable march advancing on Iron Warrior held lands. The Warpsmith looked over the streaming data his scouts and scanners continuously brought to the command vehicle. The Necrons advanced without fear of the Iron Warriors, to be attacked with such a straightforward attack showed such disrespect for the Iron Warriors! This of all things made the Warpsmith mad! The loss of the battle just another set back in a lifetime of war nothing new, the loss of his arm didn't really bother him after all flesh was weak, his favored plasma pistol? Just a trinket really, a reminder of his former master and it brought back fond memories of betrayal and murder.

This bold attack though... it had angered the Warpsmith! He would show these machines what it meant to face the fury of the fourth legion.

"Bring up the guns" he ordered.
----------------------------------------------------------------------------------------------------------------------------

The artillery pounded the machine men, but they implacably advanced. No mortal being could stand in the face of such abuse. Yet the necrons marched through it. The metal men reached the Iron Warrior gun lines and vicious close combat ensued.

The Iron Warriors won the day but lost precious artillery in the process. The Warpsmith fled the battlefield blooded and wounded by a necron lord.

--------------------------------------------------------------------------------------------------------------------------
After the necrons over ran the artillery positions they did not stop and pushed further into Iron Warrior territory. The Warpsmith still wounded from their last engagement grabbed another weapon from the armory and led a mobile strike force to counter the enemy. Accompanied by a siege master, the Iron Warriors met the necrons head to head. Iron will versus iron flesh, the the necrons advanced disregarding the iron warrior fire power.

Iron Warrior sapper squads, chosen veterans of hundreds of battlefields brought close range death in the form of melta guns to the necrons. Protected by their rhino transports the sappers were able to hold out and stop the necron advance.

The warpsmith was the first casualty of the day his armor being ripped apart by necron gauss weaponry. This trend of failure did not go unnoticed by the other siege masters among the iron warrior warband.
--------------------------------------------------------------------------------------------------------------------------


Last edited by Warsmith on Fri Mar 20, 2015 8:35 pm; edited 3 times in total (Reason for editing : advancing the Iron Warrior story)
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Da Knightboss Gel'thok

Post  Dat Guy da Knight'boss on Mon Mar 02, 2015 1:41 am

Bigmek Gel'thok, 'is mob o mekz, burna boyz, an a prop'a heap of runtz matt'er'ylizd onto da Knightworld Crucible when da kustom tele-porta bugger'd an sent 'is scrap shop through da warp, mostly on fire.

Da Knight 'ousehold of da planet wuz old an dead. All dat wuz left were sum 'ummies squat'n in da castle. Didn't 'ave much of a scrap left in um, but de're long beards made de're burny dance even bettah ta watch!

Always want'n to build 'is own prop'a dread mob, da Bigmek r'oit drop'd in 'is trou'sas when e saw dem bust'd up Knights jus sitt'n in da hang'r.

Now 'is got us call'n 'im da Knightboss an e nevah comes out o 'is Knight: da Gold Pyre. 'E as all uv us boyz do 'is work an loot'n: stoke'n up da forges, stok'n da fakories, fix'n an load'n dem smart turretz, an patch'n up da wallz.

We'z even got wurd of sum weird-fings com'n through da warp a lobbaz throw from ere. A bit more armor an dakka, an da Knightboss will be fix'n a prop'a WAAGHHHH!
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Re: Biloxi 2015 Narrative Map Campaign

Post  Uktena on Sat Mar 07, 2015 5:34 pm

Is there room for another player still?

What time on Sunday and how many army points did you guys decide on for tomorrow?
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Re: Biloxi 2015 Narrative Map Campaign

Post  Warsmith on Sun Mar 08, 2015 3:24 am

Yes center planet is still unclaimed, show time is 1100 on Sunday. 1500 point armies.
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The Flickering Flame

Post  ragna1224 on Sat Mar 14, 2015 10:04 pm

Jasninth surveyed the Exodite world. Its endless grasslands peppered with expanses of rick dark earth. Her brethren had chosen a bountiful system to live out their cycles; in atonement for their egregious lifestyles that had brought upon She who Thirsts. Grasping the reins on the reptile mount the Exodites had gifted her; she wheeled around, her entourage of Exodite riders following behind her.

The warm air whipped her shock white hair around her, her many spirit stones jangling as the quick but sure-footed reptiles sped them along the vista. They were searching...her visions in the Skein had shown that the Exodite system was in danger, and she was here in the case those visions came to past. As they approached the small scout force she had brought with her through the webway, she had a glimmer of hope that her visions had been at fault and that this world would indeed be safe.

Jasninth stopped fast of the grav tanks carrying the Aspect Warriors comprising her force, rocks and dirt splashing harmlessly off the wraithbone hull of the nearest as her mount skidded to a stop. They had been here for 30 cycles and her prophecies had not come to fruition. Mayhap the thread of Fate she had followed to this planet was wrong, and another possible future had taken shape.

As she reached through the skein of the Exodite world to convey orders to her troops to return to camp, the expanse of violet hued sky on the distant horizon turned blood red, as objects began to tear through the low cloud cover. Quickly expanding her psychic reach, she felt the brutal impact of several objects landing with force in the distance. Her mind touched upon the life threads of lesser beings...humans. Humans had landed.

She felt the impact in other locations around the planet, many of which were several cycles of travel away.

Quickly issuing orders to return, Jasninth spurred her mount into a gallop, its ferocious screech echoing her own anxiety and anger. Her visions had been real. If the humans had arrived then others would soon arrive in the system, and plunge it into chaos.


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Re: Biloxi 2015 Narrative Map Campaign

Post  Chaos Pat on Thu Mar 19, 2015 2:20 pm

Is the next war council still going to be this saturday (the 21st), at jak's, at 11:00am? Also do we know how many points we will be playing that day?
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Re: Biloxi 2015 Narrative Map Campaign

Post  Warsmith on Thu Mar 19, 2015 5:40 pm

yep Saturday at 1100, and no we don't know points yet. There was talk of raising it above 1500 though. My vote is for 4,007 points. Twisted Evil
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Re: Biloxi 2015 Narrative Map Campaign

Post  Warsmith on Fri Mar 20, 2015 7:53 pm

updated rules for campaign, check link. https://docs.google.com/document/d/111UxXPMXcUok-zZWRFq5y5Q6a4HvKIY7XXXkN3XGAgE/edit?usp=sharing

Changes to Alliances, and added fleet based armies.

if anyone has any ideas or suggestions for further rules changes let me know.

I need markers for your territories for the map. For ease of access and because my photo editing skills suck I will be hanging the map at Jaks. The campaign binder containing a hard copy of the rules and order history will also be on hand at Jaks.


I will post pictures of the map each campaign turn.
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Re: Biloxi 2015 Narrative Map Campaign

Post  Chaos Pat on Thu Mar 26, 2015 12:42 pm

So when is the next war council going to be and how many points are we going to be playing?
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Re: Biloxi 2015 Narrative Map Campaign

Post  Warsmith on Fri Mar 27, 2015 5:14 pm

Next War council is on Sunday 3/29, at 11am.
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Re: Biloxi 2015 Narrative Map Campaign

Post  Chaos Pat on Wed Apr 01, 2015 2:51 pm

So what day this weekend are we going to do the war council on?
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Re: Biloxi 2015 Narrative Map Campaign

Post  Warsmith on Thu Apr 02, 2015 2:28 pm

Saturday (4/4/15) Next war council.
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Re: Biloxi 2015 Narrative Map Campaign

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