Ultramarines

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Ultramarines

Post  Hinkel on Tue Mar 06, 2012 6:53 pm

so explain to me,how do regular space marines ever win against blood angels,grey, knights, space wolves? maybe I just dont see it, so cansomeone please tell.me. just want to be compeditive with another army
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Re: Ultramarines

Post  grots life on Tue Mar 06, 2012 7:23 pm

Make me the general and it's a guaranteed victory for you. It's not the army, it's the player.
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grots life

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Re: Ultramarines

Post  Man-of-War on Tue Mar 06, 2012 7:31 pm

Combat squading full ten man tacticals and running the sarge w/combi weapon and the special weapon in a razorback..... I've used assault cannons on razorbacks... The other part with heavy weapon providing firesupport. An all droppod list with sternguard or dreads in the mix. Fall back to prevent assaults by the enemy with combat tactics...

Run Calgar for pass or failing morale tests, Falling back to prevent assaults by the enemy.
Chaplain cassius is really tough... A krak missile he can do feel no pain on lol.
Sicarius is pretty good giving a tactical squad either tank hunter, infiltrate and some other things.
Tigurious the chief librarian for rerolling reserves...
Run Vulkan for twin-linking melta, multi-melta, flamers, and heavy flamer goodness....
Run Khan for an all random outflanking list with him in a land raider w/lightning claw termies and a chaplain to make people cry when they assault, or put him on a bike for more mobility with bike squad of 5 models or more as troops
Run a regular captain on bike with relic blade, artificer armor, and stormshield makes bikes as troops like above.
Run a Master of the forge to take 6 iron clad dreads in pods... kinda scary if arriving in your opponents face while the rest of your army moves up.
Run Lysander which is one of the toughest guys around, he bolsters a terrains coversave in your deployment so scouts with camo-cloaks/Telion add on have a 2+ cover which isn't anything to sneeze at. Stubborn you'll have to put up with. Also run him with sternguard or regular termies for rerollable shots
Run Kantor to make sternguard scoring, he's a cheap chaptermaster so honor guard can be perchased with him
Run Shrike giving every infantry model fleet, plus infiltrate a big closecombat unit with him as a surprise for your opponent.
Run Thunderfire cannons, no other codex has that ability....
Run your cheap terminators, no other codex can run TH/SS termies as cheap...
Run Legion of the Damned, no other codex has access to them 3++ and slow n purposeful(Relentless) is nothing to sneeze at either.
Run Honor Guard with all relic blades for str 6... No other army can do this
Combat tactics is something no other astartes codex has
Relic blades, digital weapons, auxillary grenade launcher is something that no other marine dex has
The characters for the vanilla marines do pretty well at supporting your army.


Last edited by Kunnin N Kwik on Tue Mar 06, 2012 10:43 pm; edited 2 times in total
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Re: Ultramarines

Post  thecapn226 on Tue Mar 06, 2012 7:42 pm

3 siege dreads in pods, lysander with stern guard in drop pod, and 3 vindicators. Lysander doesn't have to be yellow Smile, fill rest with tac squads and scouts
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Re: Ultramarines

Post  EmeraldWolf on Tue Mar 06, 2012 8:27 pm

Codex marines have a lot of tricks up thier sleaves that dark angels, space wolves, blood angels, grey knights and black templars dont have so use thos tricks to your advantage and u will find victory in many competitive settings Smile
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Re: Ultramarines

Post  Despoiler on Fri Mar 09, 2012 11:50 am

My wife likes razorspam and snipe with lascannons from behind and send assault termies at any dangerous group. Power fist and combi, and meltagun on combat squad in the razorback. Suffice to say shes a better player than me...
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Re: Ultramarines

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