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Chad's Wargamescon List

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Post  CKO Thu May 10, 2012 11:49 pm

Hq
Overlord-Warscythe, Sempiternal Weave, Command Barge-210

Nemesor Zahndrekh-185

Royal Court - 190
Cryptek Harbinger of the Storm - 25
Cryptek Harbinger of the Storm - 25
Cryptek Harbinger of Destruction-Solar Pulse - 55
Cryptek Harbinger of Despair-Nightmare Shroud - 40
Cryptek Harbinger of Destruction - Gaze of Flame - 45

Royal Court - 180
Cryptek Harbinger of the Storm - 25
Cryptek Harbinger of the Storm - 25
Cryptek Harbinger of Destruction - 35
Cryptek Harbinger of Destruction - Solar Pulse - 55
Cryptek Harbinger of Despair - Nightmare Shroud - 40

Troops - 605
5x Necron Warriors - Ghost Ark 180
5x Necron Warriors - Ghost Ark 180
5x Necron Warriors - Ghost Ark 180
5x Necron Warriors - 65

Elite - 225
5x Lychguards - Hyperphase Swords & Dispersion Shields - 225

Fast Attack - 240
6x Canoptek Wraiths - 3 Whip Coils - 240

Heavy Support - 180
Annihilation Barge - 90
Annihilation Barge - 90

Does this list look scary to you? I hope not I want the list to be unorthodox and potent, its hard to strategize against something you do not understand. I really like this list it has so many tricks I cant wait to start playtesting it, what do you guys think?
CKO
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Join date : 2011-06-02

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Post  Man-of-War Fri May 11, 2012 12:52 am

Not trying to offend, but I think that's what most necron lists online look like with a kind of ghost ark spam backed with annihilation barges, and the command barge.. Which I think is popular in the tournament circuit correct? Granted you did do your personal spin on it with your choice of teks, lychguard, and the special HQ. Nemesor is so sickenly cheap for what he does and has.

I think it's a great list man.
Man-of-War
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Age : 39
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Post  kelmar40k Fri May 11, 2012 10:30 am

That list makes me think you have been holed PLOTTING for 2 months on your Necron candy and are about to go on a rampage against anyone who disregards your list because it's not a scarab farm.

I'd take you dead serious in a heartbeat.

Then, I'd realize I'd brought my Ultramarines without enough Melta and be pissed.

Hope you do great!
kelmar40k
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Post  AllmightyDM Fri May 11, 2012 10:40 am

We don't have any necron players in our weekly gaming group. I'll have to check out the codex on this one. What's the overall strategy?

Looked some of it up. I think it would give me a run for my money, I'm using a shooting list and the solar pulses would give me some grief, my DE do have night vision, but still would cause some problems. IMO you are a little low on troops, but the command barge attack is pretty sweet.

I think I would do well against this list because I have alot of movement and night vision would help. I think I would do bad against your army because my melee units would get boned by the whip coils guys and the command barge guy would be able to deal with my low armor vehicles very quickly.
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Post  Man-of-War Fri May 11, 2012 3:50 pm

AllmightyDM wrote:We don't have any necron players in our weekly gaming group. I'll have to check out the codex on this one. What's the overall strategy?

Looked some of it up. I think it would give me a run for my money, I'm using a shooting list and the solar pulses would give me some grief, my DE do have night vision, but still would cause some problems. IMO you are a little low on troops, but the command barge attack is pretty sweet.

I think I would do well against this list because I have alot of movement and night vision would help. I think I would do bad against your army because my melee units would get boned by the whip coils guys and the command barge guy would be able to deal with my low armor vehicles very quickly.

Not to mention that the command barge can affectively snipe a person in a squad just by passing over it. Also the ghost arks can regen d3 warriors back up to the max you brought to the table as long as the teks stay alive. For teks gaze of flame is assault/defensive grenades, nightmare shroud is a forced morale test, Solar pulses either turns lights out or on for a turn. The teks staffs for destruction is the str 8, ap 2, 36 inch range, storm is str 5, ap -, 12 inch range assault 4 or 5 can't remember and it's like haywire grenades, and finally despair has a template weapon that's str 8, ap 1 and rolls against LD. The Lychguard are pretty amazing from what I proxied with the 4++ that redirects shots within 6 inches if used.
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