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Chaos is incoming! Images from the Oct white dwarf

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Chaos Pat
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Post  Man-of-War Tue Sep 18, 2012 6:51 pm

http://natfka.blogspot.com/2012/09/images-from-oct-white-dwarf-helldrake.html

Has pics of the dragon, warpsmith, forgefiend, Maulerfiend, and warp talons squad. New models.
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Post  grots life Tue Sep 18, 2012 8:34 pm

I'm not sold on them. For C:SM, they look too much like daemons. The fiends and flyer would be at home in a Necron army and the raptors have way, way too much detail on them. You can't really see what they look like under all those layers and layers of details on them. The GW design studio out did themselves in a bad way this time.
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Post  thecapn226 Tue Sep 18, 2012 8:53 pm

Hmm.....not impressed honestly. Looks like Legion of Everblight with more metal
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Post  Man-of-War Tue Sep 18, 2012 11:01 pm

thecapn226 wrote:Hmm.....not impressed honestly. Looks like Legion of Everblight with more metal

Seems that is the majority vote online from the pics and all. I'll probably like the new fluff, cause I like villains they make the heroes look good. I know Pat would be a happy camper with the warpsmith lol. That stuff may make chaos marines reign supreme though. You never know...

And what's wrong with Legion of Everblight? lmao
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Post  Chaos Pat Tue Sep 18, 2012 11:07 pm

Rejoice in the coming oblivion!
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Post  mouser04 Wed Sep 19, 2012 1:05 am

oh cant wait for them to join the remaining chaos that i do have
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Post  Heretic Steve Wed Sep 19, 2012 9:15 am

I think those models are amazing. GW was definitely woken up by the quality of models the other game systems were producing. We have a wargaming cold war going on...and we all get to take advantage of the fallout.

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Post  Man-of-War Thu Sep 20, 2012 10:15 pm

http://natfka.blogspot.com/2012/09/csm-psychic-powers-special-rules-marks.html

Army special rules, marks, icons and more are here from the White Dwarf. Once again apparently there are lots of people with this White Dwarf, and apparently I get left out of the fun. However there are lots of people posting these things online in photo albums, forums, and other sites, so we get to share in the fun for a short bit until we get our copies on Saturday.

These are via Tompi3 from his online photo album. Some of these duplicate, and some are new to me. Enjoy.



Chaos Boon table (D66 pick 2d6, one is your tens and the other is your ones)
These all have names but I will leave you to find them out yourselves
You have to win a challenge to roll on this table
11-16 - Nothing
21-22 - Replace model with Chaos Spawn
23 - +1 Attack
24 - Eternal Warrior
25 - +1 Strength
26 - +1 BS
31 - +1 Initiative
32 - Return to full wounds, if unwounded gain +1 Wound
33 - +1 Toughness
34 - Shrouded
35 - Armour Save improves by 1
36 - Melee weapon has Fleshbane
41 - Passing a Deny the Witch roll makes enemy Psyker take a Str 6 AP 2 hit
42 - Re-roll failed armour saves
43 - Melee attacks are Poisoned
44 - Crusader
45 - Hammer of Wrath
46 - Icy Aura (enemy models in base contact take a Str 4 AP 5 hit at Initiative Step 1)
51 - Adamantium Will
52 - A ranged weapon has +1 Strength
53 - Hatred (Everything!)
54 - Shred
55 - Melee attacks have instant death
56 - +1 WS
61 - Stubborn
62 - Fleet
63 - Feel No Pain
64 - Roll another d3+1 on this table (re-rolling Spawnhood and Apotheosis)
65-66 - Replace model with Daemon Prince

Warlord Traits
1 - Friendly units within 12" of Warlord have Preferred Enemy (Space Marines)
2 - Melee weapons belonging to the Warlord and his unit have Soulblaze
3 - D3 infantry units may infiltrate (could this be new Creed???)
4 - Warlord and unit have hatred (everything!)
5 - Warlord causes Fear
6 - Warlord may re-roll Chaos Boons

Thanks to Bramgaunt:
So. Here are Pschic Powers and some special rules. (Note that I translate them myself, so names may differ in the actual Codex...)

Armor:
Improvised Armor: 6+ Save
Powerarmor: 3+ Save
Terminator Armor: Same as loyalist
Fleshmetal: 2+ Armor

wargear:
Chaos Bike: SM Bike
Infernal Ammunition: AP3
Mechadrites: +2 A, includes 1 Meltagun and 1 Flamer
Plague Grenades: Mark of Nurgle only - Model carries Offensive and Defensive grenades
Seal of Corruption: 4+ Invulnerable Save
Jetpack

Gifts of Chaos
Aura of Dark Glory: 5+ Invulnerable Save
Gift of Mutation: Ahead of Deployment, roll once on the "Rewards of Chaos" table
Battle-familiar: Model gains 2 additional S4 AP- attacks
Wizard's familiar: Model may reroll failed Psychic tests
Warpblood: Everyime a model with Warpblood suffers an unsaved wound, the unit that caused this wound suffers 1 S3 AP4 hit. (it appears this is not limited to close combat)

Palanquin of Nurgle: Model gains +2 Wounds and +1 Attack and gets the Very bulky special rule
Bloodcrusher of Khorne: Model gains +1 Toughness, +1 Attack and +1 Wound and changes it's unit type to cavallery
Steed of Slaanesh: Model changes it's unit type to cavallery. It runs +3 inces. Gains accurate senses and Outflank special rule and is granted +1 attack
Disk of Tzeentch: Model changes it's unit type to Jetbike and gains +1 Attack

Icons of Chaos
All Icons grant +1 on Combat Resolution
Icon of Revenge: Unit is Fearless
Icon of Flames: Mark of Tzeentch Only: Boltguns, Heavy Boltguns and Bolt Pistols have the Soul Blaze Special Rule
Icon of Rage: Furious Charge, Unit may reroll Charge Distance
Icon of Despair: Mark of Nurgle only: Unit causes Fear
Icon of Ecess: Mark of Slaanesh Only: Unit gains Feel no Pain

Marks of Chaos
Mark of Khorne: Berserker, Counter-attack
Mark of Nurgle: +1 Toughness
Mark of Tzeentch: Invulnerable Saves improved by 1
Mark of Slaanesh: +1 Initiative.

Mark of Nurgle, Mark of Tzeentch, Mark of Slaanesh: If they are given to a psyker, he must chose at least 1 psychic power of the appendant dicipline.

Demonprince Upgrades
Demon of Khorne: Hatred (Demons of Slaanesh), Furious Charge
Demon of Slaanesh: Hatred (Demons of Khorne), Rending, Fleet of Foot, runs +3 inches
Demon of Nurgle: Hatred (Demons of Tzeentch), Slow and Purposefull, Shrouded
Demon of Tzeentch: Hatred (Demons of Nurgle), May Reroll all saves of 1

Psyker: May chose psyonic powers from pyromancy, biomancy or telepathy. If he's a demon of Nurgle, Slaanesh or Tzeentch he must chose at least 1 psycic power from the appendant dicipline.


Vehicle Upgrades:
Destroyer-Blades: Causes D6 S5 AP - hits while performing a Tank shock. If a Unit choses Death or Glory it suffers 2D6 hits instead
Warpflames: All ranged weapons have the Soul Blaze special rule
Whipping Tentacles: Every model suffers -1 attack for each whipping tentacle it has base contact to. (very strange wording here...)
Twin linked Boltgun: Duh.
Siege shield: Vehicle automatically passes dangerous terrain tests
Demon Engine: BS 3. Ignores Crew stunned and Crew shaken on rolls of 2+. When a unit embarks, roll a D6. On a roll of 1 you remove 1 random model as a casulty, and the vehicle regains 1 Hullpoint.
Magma-cutters. If a Maulerfiend with Magmacutters hits with at least one of it's attacks, it generates 1 extra attack. If it hits with all of it's attacks, it generates 2 additional attacks. These attacks have Initiative 1, S8, AP1 and armorbane.
Sonic Blaster: Enemy units within 6" may not perform defensive fire.

Special Rules
Obliterator Weapons: Kyborgs may chose one of the following weapons: Assault Canon, Heavy Flamer,
lasCannon, Multimelta, Twinlinked Flamer, TL Plasmagun or TL meltagun. All obliterators must chose the same weapon. They may not chose the same weapon twice in a row.
Mutilator Weapons: Pick one of the following at the start of any combat phase the mutilator is in close combat: Pair of: Lightning Claws, Chain Fists, Power Swords, Power Mauls. All Mutilators must pick the same weapon, and may not chose the same weapon two combat steps in a row.

Might of the Soulforge: Once per game, at the beginning of a shooting or close combat phase, a model may unleash the might of the Soulforge to reroll all failed to wound/armor penetration rolls. It suffers a glancing hit at a roll of 1 at the end of the phase.

Master of Machines: A Warpsmith may try to repair a friendly vehicle or curse an enemy vehicle.
repair: Needs to be in b2b or within the vehicle. On a roll of 5+ (4+ with mechadrites) he restores a hullpoint or removes one weapon destroyed/immobilized result.
Curse: Shooting attack: 18" range. If it hits, the enemy vehicles weapons have the 'gets hot' special rule.


Psychic powers
Discipline of Tzeentch
Primary Power: Flames of Tzeentch Witchfire, Focus 1
24", S5, AP-, Blast, Inferno (Inferno: Each unsaved wound causes an aditional D3 S3 AP - Hits)

1-2: Gift of Mutation: Blessing: Focus 1:
Friendly Character within 2" suffers a S4 AP-hit and ma roll on the "Rewards of Chaos" table

3-4: Bolt of Corruption: Beam, Focus1
18", S8, AP1, Detonation (If the target is an enemy vehicle and suffers a "Vehicle explodes" result the radius of the blast is 2d6 inches instead of D6 inches)

5-6: Odem of Chaos Witchfire, Focus 2
Template, S1, AP2, Poison (4+), corrosive. (corrosive: Vehicles hit suffer a glancing hit on a roll of 4+)

Discipline of Nurgle
Primary Power: Rot of Nurgle Witchfire, Focus 1
6", Assault D6+1, Poison (4+), S2 AP 5. No effect on models of Nurgle (yes, model of Nurgle is the actual wording.)

1-2: Weapon Virus: Curse, Fokus 1
Range 24". All ranged weapons in the enemy unit have the "gets hot" special rule

3-4: Plagued Present Curse, Fokus 1
Range 48". Enemy unit rolls a D3:
1: Corpsefliesinfestation: -1 attack, shrouded
2: muscular atrophy: -1 Strength, may not run
3: Liquifying Fever: -1 Strength and -1 toughness

5-6: Plagued Wind Fokus 2, Witchfier
12", S1, AP2, Assault 1, Blast (5"), Poison (4+)


Discipline of Slaanesh
Primary Power: Overload Witchfire, warp charge 1
24" S4 AP4 Assault 4, concussive, Blind, Pinning

1-2: hysterical frenzy Blessing, Warp Charge 1
Pick non-vehicle unit within 12" and roll a D3
1: +1 Initiative
2: +1 Strength
3: +1 Attack

3-4: Symphony of Pain Curse, Warp Charge 1
1 Enemy unit within 24 inches gets -1 BS and -1 WS. All ranged weapons directed at this unit get +1 Strength.

5-6: extatic wince Witchfire, warp charge 2
24": S: special, AP - Assault 1.
Every nonvehicle model in the enemy unit suffers 1 hit with its own strength.
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Post  Man-of-War Thu Sep 20, 2012 10:28 pm

Also release date is October 6th
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Post  thecapn226 Fri Sep 21, 2012 1:27 am

Seems like they are going back to how chaos originally was. Makes me want to start a chaos army again as it was their fluff that got me into the game. Guess that'll be my next project Smile
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Post  CKO Fri Sep 21, 2012 1:46 am

I have been waiting for these guys to come out of the Eye of Terror for a long time.

Bolter check
Chainsword check
Bolt Pistol check
A single Space Marine scared of Chaos, I aint seen none yet!
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Post  mouser04 Fri Sep 21, 2012 6:35 am

dont wrry cko i got tons of CSM fixn to be on the board
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Post  EmeraldWolf Fri Sep 21, 2012 11:44 am

Yay new chew toys!
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Post  grots life Fri Sep 21, 2012 1:00 pm

I'm looking at all the new stuff, but I think I'll wait. Except for the codex. I've got my pennies saved and as soon as the Horus Heresy Betrayal books goes on sale, I'll be ordering that instead. Now may be a good time to pick up some of the older style Chaos models cheap. I'm happy with where my Chaos force is and don't see it expanding too much more.
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Post  Man-of-War Fri Sep 21, 2012 3:32 pm

grots life wrote:I'm looking at all the new stuff, but I think I'll wait. Except for the codex. I've got my pennies saved and as soon as the Horus Heresy Betrayal books goes on sale, I'll be ordering that instead. Now may be a good time to pick up some of the older style Chaos models cheap. I'm happy with where my Chaos force is and don't see it expanding too much more.

I'll be waiting as well. I would like to take a look at the book once you get it from forgeworld though. I'm a fan of the heresy. First Heretic was an awesome book. So naturally I like 'Aurelian' or Lorgar is what others outside the legion now him as. I don't have enough funds to fund a new army yet. In the middle of switching jobs to get more pay so eventually I'll catch up to everyone and hop back into 40k. I'm having too much fun with warmahordes at the moment. The start of next year though I should be getting a sizable army of Chaos marines up. Twisted Evil
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Post  Man-of-War Sat Sep 22, 2012 10:01 am

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